Understanding Coding Adventure Terraforming

Exploring Coding Adventure Terraforming reveals several interesting facts. I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...

Key Takeaways about Coding Adventure Terraforming

  • In this
  • Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...
  • My attempt at
  • The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
  • In this

Detailed Analysis of Coding Adventure Terraforming

In this Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...

Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ...

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