Exploring Creating A Game In Java Episode 9 Bullets And More Collision Detection
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- In this video, we will implement
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- We start implementing our AABB platforming
- In this video I once and for all solve axis aligned rectangle
In-Depth Information on Creating A Game In Java Episode 9 Bullets And More Collision Detection
Twitter: http://twitter.com/dustin_riley Repo: https://bitbucket.org/dustinr/ We use the isHittingPoint method to 00:00 Intro 00:23 Recap 01:10 Level So lots of math and lots of fun. Trig and algebra are friends, not food. This video is over how to
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