Exploring Procedural Trees Ui Updates Voxel Game Dev Short

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  • As I said in the last video, I made the particle rendering much more efficient, allowing me to draw way more particles, but why stop ...
  • These are the
  • More info at: http://procworld.blogspot.com/
  • A
  • Experimenting with procedurally generated

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I decided to make procedurally generated This last week I started This last week, I added the ability to generate structures in the world! There are only 2 structures, which are the 2 I added

Added a very basic

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