Exploring Wildcard Workshop 22 Vss Transition Material Timeline

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  • Git repo: https://gitlab.com/ZenRowe/
  • It's time to start getting something together that we can actually see. I have created some simple temporary meshes so let's get ...
  • Today we begin revamping our mod configs and start setting up our SaveGame classes to serialize our settings to disk. This will ...
  • Today we go back over what we learned in the last replication video with some practical examples of the different types of ...
  • Let's continue with our targeting control implementation. We going to get our sentries to start attacking specific individuals.

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Let's take the It's time to get a little artsy, or as much as I can muster. We're working on the I never claimed to be good at naming things ;) ) So now that we've turned out creature into a crystal, we need to get it back out ... Today we begin to tackle the beast of Replication. The means for which we handle logic in a multiplayer environment. This video ...

It's time to get back to working on the functional side of our mod. Today we're going to set up a centrally managed list for handling ...

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